#how do u make this velocity use multiple coordinates

1 messages · Page 1 of 1 (latest)

rapid ore
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im making a wlljump script and im using this velocity system but i want it to go upward and i need it to be able to use multiple coordinates so it can go upward

coral mantle
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use a linear velocity right

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Velocity is depricated

rapid ore
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oh

coral mantle
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yea its pretty easy to setup

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just look it up

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lmk if u need help with it tho

maiden panther
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cframe.upvector*force

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+cframe.lookvector*force

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+cframe.rightvector*force

rapid ore
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idk why im asking ima just try it now

maiden panther
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wat no they dont give you one axis

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they give you all 3 you just have to add them up

rapid ore
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wait

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is there any way to make it go away from the wall instead of just in a certain direction

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cuz the lookvector doesnt actually make it go away from the wall, just in a certain direction

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and it would probably be the same if i did a linearvelocity

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ima just use linearvelocity since vectorvelocity is deprecated

honest plover