#lock base

1 messages · Page 1 of 1 (latest)

ornate basin
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yo i need some help guys! i'm making a steal a ... game, and i have a problem. There's a model called Base1, and inside there's "Door1" which has a model called "Lasers" and "Hitbox" (the hitbox is what keeps them from entering the base). I want as soon as I walk over or generally the part called "Lock", the Lasers disappear and the hitbox no longer works (everyone can get through there). Then if the part "Lock" gets touched again the hitbox works and lasers appear again

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(i don't know how to script at all, so i don't even have a script to give you to fix, i'm just asking if someone could make me one, i'm very sorry if it doesn't work like this but i really need this because i don't understand anything.)

signal hazel
green coyote
ornate basin
verbal copperBOT
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studio** You are now Level 1! **studio

ornate basin
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i'm really bad at this stuff so i need more info than normal people lol

ornate basin
quasi yarrow
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Learn scripting then make a game

ornate basin
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thats crazy dude, you can't even ask for help that someone gotta just make fun of you

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thats crazy

quasi yarrow
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Well you won’t get far just having other people make scripts for you

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Unless u got bread like that

ornate basin
quasi yarrow
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Blud you didn’t make the full game if you don’t understand basic values or events

green coyote
ornate basin
ornate basin
green coyote
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No

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just paste it in a script

ornate basin