yo i need some help guys! i'm making a steal a ... game, and i have a problem. There's a model called Base1, and inside there's "Door1" which has a model called "Lasers" and "Hitbox" (the hitbox is what keeps them from entering the base). I want as soon as I walk over or generally the part called "Lock", the Lasers disappear and the hitbox no longer works (everyone can get through there). Then if the part "Lock" gets touched again the hitbox works and lasers appear again
#lock base
1 messages · Page 1 of 1 (latest)
(i don't know how to script at all, so i don't even have a script to give you to fix, i'm just asking if someone could make me one, i'm very sorry if it doesn't work like this but i really need this because i don't understand anything.)
local LockDoor = instance.new("Part")
Part.Parent = workspace
end``` this should work.
can you tell me where to put it??
** You are now Level 1! **
i'm really bad at this stuff so i need more info than normal people lol
sorry i didn't explain myself well, can you make that the owner of the base can access trough it tho? (btw the base doesn't lock)
Learn scripting then make a game
dang bro this is "scripting help" not "destroy someone's confidence"
thats crazy dude, you can't even ask for help that someone gotta just make fun of you
thats crazy
Well you won’t get far just having other people make scripts for you
Unless u got bread like that
i already made the full game but i just need this script because after i touched something it doesn't work so i was just tryna ask for help..
Blud you didn’t make the full game if you don’t understand basic values or events
in a script
yeah dang bro i obviously used free models and other guys scripts, its just using a brain
yeah ik but the script has to be like in the "Lock" part or somewhere else
alr