#how do i stop the player animation from running when they aren't moving

1 messages · Page 1 of 1 (latest)

prime mauve
#

? I already tried it and now im confused

sage birch
#

And you wanna add a check for the MoveDirection on that changed function

#

So to actually detect when the player stopped moving

#

Something like if humanoid.MoveDirection.Magnitude < 1 then

#

And that if not playing statement will only trigger if the animation is not playing

prime mauve