#help connection attack

1 messages · Page 1 of 1 (latest)

proven fulcrum
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why not just weld their root or make their walkspeed 0?

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@upbeat radish

upbeat radish
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if you root their root is that better?

proven fulcrum
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anchor it i mean

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itll stop them from moving or getting moved

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walk speed will stop them from moving

upbeat radish
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yeah but i want the attacker to keep moving

proven fulcrum
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you dont have to weld them together at all

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eHRP.Achored = true

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and see if thats the result you want

echo mist
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do not weld characters together

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it messes with network ownership

upbeat radish
upbeat radish
echo mist
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find another way without directly constraining the characters together

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e.g have invisible part that moves with the other player by script, like set cframe, and constrain to that instead

torpid radish
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are you trying to make a combat skill where the enemy is stuck in a beatdown or something? if so, set their jumppower & walkspeed to 0, thats the best way

winged prawnBOT
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studio** You are now Level 1! **studio

torpid radish
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(assuming u already have a stun system)

upbeat radish
upbeat radish
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so a animation for the victem and for the attacker at the same time

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so like a throw

upbeat radish
torpid radish
upbeat radish
torpid radish
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cframe/motor6d parenting might work

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try that

upbeat radish
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to the part

echo mist
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which is fine if one of them can't move

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but if they can both move its a bit awkward

upbeat radish
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yeah but i tested it with a rig, the old method, and the rig can't move but it was buggy

upbeat radish
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@echo mist

echo mist
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google roblox studio network ownership bruh

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there's a few other odd effects but ye just play with it and see how it works and what happens

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sometimes code you write is not production code, it's just to test and prove how something behaves

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that's how people seem to know things in advance of doing them - i don't know things in advance, i've just done a lot so i already knew beforehand, and things i don't know i will test extensively to confirm behavior

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all experience scripters pretty much the same

upbeat radish
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But do you know a solution?

rugged trout
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So like a grab attack?

upbeat radish
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Do you know any solution

upbeat radish
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I still need help

proven fulcrum
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Should prob learn fundamentals

upbeat radish
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yeah im just gonna read the devform

rugged trout
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For a grab attack you should probably add a part to the hand, the. Make the victim’s root part get welded to it

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Sry for being late

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Then remove the weld when the victim is released from the grab

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Idk if u alr tried that just a suggestion

rugged trout
torpid radish
proven fulcrum
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Ppl don’t use walk speed managers in 2025?

upbeat radish
upbeat radish
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but i want the camare to move with the player

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how do i do this?