#motor6d rotation

1 messages · Page 1 of 1 (latest)

lunar forge
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i have a motor6d in the head of the player, connecting the head & a model.
i want to rotate the model without rotating the player, and i've tried multiple solutions but the player always ends up rotating with the model.
any help? thanks

lunar forge
ebon jolt
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whats ur part 0 and part 1

lunar forge
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part 0 is the player's head, part 1 is the primarypart of the model

lunar forge
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yeah i'm confused i've tried various things but i still can't get it to rotate. is there another way i should go about this?

placid lance
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@lunar forge

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I think i have a solution

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can you send video

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?

lunar forge
# placid lance I think i have a solution

I can’t send a video right now but in essence if I try to rotate the model via the motor6d or the model directly the player will either be forced at that same angle, or the player will snap back to the original position.

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also my model has motor6ds connecting the primarypart to the mesh parts as well, and changing position + y rotation works fine, just not x and z rotation