#grounding the player via raycast
1 messages · Page 1 of 1 (latest)
Add 2 to the ground pos y because the hoping of a humanoid is 2
@dusk mural
CFrame.new(groundpos.X,groundpos.Y + 2,groundpos.Z
It may be a better idea to add the hip height directly rather than assuming 2
+3 works
Yes if the game uses custom humanoids for sure
ill look into hipheight
Very good thing to learn
nice pfp