When I make UI in studio, it looks perfectly fine in studio, but when i simply hit start it all the sudden is in the wrong position. I tried using auto scale lite to add a constraint to all my stuff but some UI still breaks in the manner I described. I tried looking around for solutions and nothing made much sense. I am new to coding and really hope to get a solution to this, it's currently discouraging me a lot and none of my friends seem to have this either. The first image is while in game, and the second is while editing, keep in mind when I say "in game" i mean playtesting it in studio. Please and thank you.
#Ui Scaling Issue (please help)
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use scale instead of offset
what part of that is confusing for you
scale/offset in what?
all ui stuff
position, size, they all take udim2 which is scale and/or offset
scale is in %, offset is in fixed number of pixels
so i tried figuring that out and I tried some stuff, none of which worked. I dont wanna waste your time if thats the problem and you dont have to help but as I said im very new at coding and dont quite understand. Could you please make a more in depth guide on how to
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Ui Scaling Issue (please help)
also IgnoreGuiInset
remember to have it enabled if you want to do what it says, ignore the gui inset, it's a property in screengui
oh alright thanks