#Y-Lock model

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versed lintel
#

I have a model that moves around, its basis is a Humanoid so theres its primarypart is HumanoidRootPart and etc. I want to make it so when it reaches the player it doesn't jump on top of them, so how could I lock the Y axis of it?

I tried setting the hrp's Y Position to a predefined value and leaving the x and z alone in a loop, but that kinda just stopped it from moving.

any help would be appreciated

steady juniper
#

jump power to 0?

versed lintel