I have a model that moves around, its basis is a Humanoid so theres its primarypart is HumanoidRootPart and etc. I want to make it so when it reaches the player it doesn't jump on top of them, so how could I lock the Y axis of it?
I tried setting the hrp's Y Position to a predefined value and leaving the x and z alone in a loop, but that kinda just stopped it from moving.
any help would be appreciated