#how do i fix the ball lag?
1 messages · Page 1 of 1 (latest)
let me upload the code to paste bin rq
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Have you tried NetworkOwnerShip
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yes and i dont use it because it makes my game vulnerable to exploits + causese the ball to teleport if multiple players interact at the same time
its very hard to do it without networkownership
is it
im trying to make it like a game called touchline its pretty clear they dont use network ownership whilst the ball doesnt lag
hey
I've used the same model from toolbox to test my skills for making "ball control" script
I don't know if it's exactly what you want but i can send it to you if you want it
@carmine vigil
let me try it i guess
its not a model
i made it entirely from scratch
except the ball mesh
get on vc channels i'll showcase it