#How to make a player display ui mini player thing
1 messages · Page 1 of 1 (latest)
@midnight hare Assuming your on abt viewport frames and stuff my only suggestion could be that you link the animation of the model in the frame to the actual character rig so when it starts playing on the actual rig it then plays on the view port and vice versa..
thats what i tried but theres no non complex way to do it
i need to use a run service loop to constantly getplayingtracks and play the new ones
@midnight hare is it possible to bind to action whenever someone presses W the walk anim plays for example amd whenever they let go it turns off?
maybe..
that would be bad
because if its a non walk animation
or something
it wont play
like a gear one
you do have animation priorities which i’d suggest looking into if you haven’t ( i havent looked into it much so it may not be of any help)
i’ve played this game before (no it’s not a squid game meme) and i think it’s lowk a smaller model of yourself floating in front of you. it might be only visible to you but it casts a shadow. idk if this helps at all but it’s not a viewport frame i think 