#How to make a player display ui mini player thing

1 messages · Page 1 of 1 (latest)

midnight hare
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similar to this image. It worked when i destroyed and created the player model every render step, but it was bad on performance and bugged the game.

misty flame
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@midnight hare Assuming your on abt viewport frames and stuff my only suggestion could be that you link the animation of the model in the frame to the actual character rig so when it starts playing on the actual rig it then plays on the view port and vice versa..

midnight hare
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i need to use a run service loop to constantly getplayingtracks and play the new ones

misty flame
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@midnight hare is it possible to bind to action whenever someone presses W the walk anim plays for example amd whenever they let go it turns off?

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maybe..

midnight hare
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because if its a non walk animation

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or something

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it wont play

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like a gear one

misty flame
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you do have animation priorities which i’d suggest looking into if you haven’t ( i havent looked into it much so it may not be of any help)

fleet willow
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i’ve played this game before (no it’s not a squid game meme) and i think it’s lowk a smaller model of yourself floating in front of you. it might be only visible to you but it casts a shadow. idk if this helps at all but it’s not a viewport frame i think bigbrain