#Im new
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** You are now Level 1! **
use a proximity, and in your script when a player trigger the proximity, it'll take the item that you want and put it inside the plyaer's backpack or character
** You are now Level 7! **
ive used a prioximity and and ive put a code sometimes it picks up dosent appear in my invetory and sometimes it dosent work at all
show your script
just do this a local script in the proximitypromp and a Remote event and a serverscript service script and type in this
the remote event in replicated storage
for local script do this
game.Players.PlayerAdded:connect(function(plr)
** You are now Level 3! **
local Prompt = script.Parent
Prompt.Triggered:Connect(function(Pressed)
if Pressed then
game.replicatedStorage.RemoteEvent:fireServer()
end)
then for the serverscriptservice script
type this
game.replicatedstorage.RemoteEvent.OnServerEvent:connect(function(Event)
forget
my mystake