Hello I am creating a semi complex combat system that uses FSM and ECS for ease of use/readability/stability.
I was wondering where I should handle switching between states. because as of right now I'm thinking of handling it on the client then validating it on the server but I'm not sure if there is a better way of handling this due to me being completely new to creating combat systems.
To anyone that has some back end experience in this topic, some feedback will be nice 😄
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