#How to make custom walk animation play for all players?
1 messages · Page 1 of 1 (latest)
for changing things like default animations (walking or idle or jumping for example) u should press the play button, go into your own playermodel in the workspace, there should be an animate localscript in there. copy that, stop the game, and paste the script into the startercharacter scripts. there should be tags parented to the script called things like "run" "walk" "idle", under those r the animation objects for those animations. in the properties of those animation objects change the animationid to whatever id your walking or running animation is
thats what i do atleast
this is what ur looking for
i did that but for some reason it didnt work
** You are now Level 1! **
change the anims in the animation objects and the script and try that
if not uh
let me think
ok give me a sec
how do you know its not playing for all players? are you testing by starting a server w this
or going into the actual game
im js curious
going into the game...
ok yeah change that and make sure to change the ids of the actual animation objects under the script
if that doesnt work icl im not sure what the problem would be
yup i did change that but stll, it always like this for me my animations never work
what does infinete yield mean could that be the problem?
it depends if thats coming from a script related to the anims
that just means that
you have a waitforchild call
which will wait for something indefinitely
which means your referencing the humanoid incorrectly in that script
but hold on im lowk tryna figure out why the animations wont work for u 😭
ok really appreciate it man like no one ever tried helping me
yeah i got u man
** You are now Level 1! **
js to be sure
go to the animation itself
in the animation editor
whats the animation priority set to
yeah thats fine thats likely not the problem
ok
rq try deleting the animation object for the walk animation, readding it and setting the id again
bet
yup
** You are now Level 2! **
uhh i really am not sure 😭
try going into
a new game completely
like a baseplate
and changing the anims in that one
sorry man, dosent work
k
if it does work then its something about the game specifically
also you can try to use different animations then the ones you got from the toolbox
find different ones
btw just asking it works for u yeah like everyone i see dont have this prob
yeah it works js fine for me usually
which is why im confused as to why its not working for you
it!
dosent work in the new baseplate
im sorry
u still there......
can i like give u the project and like sou can check it out urself?
just put the build in animation script in teh startercharacscripts and replace it with your own animation
dosent work
I'm having the same problem, were you able to solve it?