uh this script doing somthing but idk how to set up it to my events local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")
-- Create new "Animation" instance
local walkAnim = Instance.new("Animation")
-- Set its "AnimationId" to the corresponding animation asset ID
walkAnim.AnimationId = "rbxassetid://5432167890"
-- Load animation onto the animator
local walkAnimTrack = animator:LoadAnimation(walkAnim)
-- Connect "GetMarkerReachedSignal" event to a specific named keyframe
walkAnimTrack:GetMarkerReachedSignal("FootStep"):Connect(function(paramString)
print(paramString)
end)