🎮 “Hide the Evidence”
(A stealthy cleanup + deduction game)
📝 Concept
Players are split into two teams: “Cleaners” and “Investigators.”
• Cleaners have to hide evidence (like stolen items, clues, or “bodies”) around the map without being caught.
• Investigators are trying to find and recover all evidence before time runs out.
⸻
🗺️ Gameplay Flow
1. Preparation Phase (30 seconds)
• Cleaners run around the map and hide evidence.
• Evidence can be different types (phones, money bags, documents, or even NPCs).
2. Investigation Phase (2–3 minutes)
• Investigators spawn and begin searching.
• They can use gadgets (flashlights, scanners, dogs) to detect hidden evidence.
3. Scoring
• Cleaners score points for every piece of evidence that remains hidden when time runs out.
• Investigators score points for each item recovered.
⸻
⚡ Features to Make It Stand Out
• Randomized Evidence: Each round, the evidence is randomized so players can’t memorize spots.
• Tools / Perks:
• Cleaners can unlock disguises or decoys.
• Investigators can unlock x-ray scanners, metal detectors, etc.
• Map Variety: A mansion, a subway station, an abandoned mall.
• Leaderboards & XP: Players level up to get better perks.
⸻
🎨 Visual Style
Cartoony but slightly dark (like Roblox’s “Flee the Facility” vibe). Props are interactive—closets, vents, trash bins.
⸻
👀 Why It Works
• Players love hiding vs. finding dynamics.
• Adding tools and randomized evidence makes it feel fresh every match.
• Two roles = replayability.
** You are now Level 4! **