#how should I make a party system?

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waxen cedar
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I want to make a party system (you create one, invite players to team up in my RPG game)

I originally started by creating instances in replicated storage (string values) and putting the player usernames as the values.

should I do a server-sided table per party? something that throws me off is the UI breaking.

grand kestrel
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I have no idea

quasi narwhal
quasi narwhal
waxen cedar
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and when player1 (the leader) leaves it looks like this for the player2

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i havent figured out how to fix it

quasi narwhal
quasi narwhal