#GUI Follows Player Movement.
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Well Billboard GUIs can be attached to parts and parts can have physics
For ScreenGUIs you'd have to cast a ray from a 3D point to the screen
So, Make a part have physics related to the players momentum, and attach a bilboard GUI to it?, I'm sorry if i didnt understand.
I guess it depends on what you're looking for.
Do you have any reference?
Hm
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let me see what i can find
This isnt exactly on the player's momentum, But it gets the idea, I want the GUI to move with the camera movement.
Hmm. I've never made this effect before.
Could be a client-side surface GUI on an invisible part right in front of the player's camera
Could also be a billboard attached to a part attached to a camera then offset so it's in front of the camera
maybe someone else would have more insight if they've done this before
Hm, Thanks for the help tho!, apreciate it a lot.
get the delta angle of the angle of the camera
And use a spring to move your ui
Ik this is kinda vague but that is kinda it