#Mesh Hitboxes

1 messages · Page 1 of 1 (latest)

solid siren
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Anybody know how to make accurate hitboxes for meshes?

So far I've tried the following methods:

• Roblox CollisionFidelity
• Bounding Box Hitbox
• Raycast Sampling Grid
• Manual Hitbox Parts (took too long and wasn't consistent)

night vortex
#

@solid siren I don't know literally anything about meshes, but i think you should make walls that are invisible.

solid siren