#Particle follows player arms

1 messages · Page 1 of 1 (latest)

rain abyss
#

I have this script that emits Star particle on player Arms, but I want it to be connected to an arm, because now it emits and stays on 1 place

local function PlayStarEffect(Character, M1Combo)
    local RightArm = Character:FindFirstChild("Right Arm")
    local LeftArm = Character:FindFirstChild("Left Arm")

    local Star = game.ReplicatedStorage.VFX.Star:Clone()
    if M1Combo == 1 or M1Combo == 3 then
        Star.Parent = RightArm
    else
        Star.Parent = LeftArm
    end
    
    local Emitter = Star:FindFirstChild("ParticleEmitter")
    if Emitter then
        Emitter:Emit(1)
    end

    game.Debris:AddItem(Star, 0.3)
end
plucky compass
#

put the vfx under the right arm attachment

rain abyss
#

I don't understand

forest fiber
#

use locked to part?

#

i think

#

@rain abyss

rain abyss
forest fiber
#

like on the particle properties

#

its a property

#

make lockedToPart true

rain abyss
#

thank you !!!