I have this script that emits Star particle on player Arms, but I want it to be connected to an arm, because now it emits and stays on 1 place
local function PlayStarEffect(Character, M1Combo)
local RightArm = Character:FindFirstChild("Right Arm")
local LeftArm = Character:FindFirstChild("Left Arm")
local Star = game.ReplicatedStorage.VFX.Star:Clone()
if M1Combo == 1 or M1Combo == 3 then
Star.Parent = RightArm
else
Star.Parent = LeftArm
end
local Emitter = Star:FindFirstChild("ParticleEmitter")
if Emitter then
Emitter:Emit(1)
end
game.Debris:AddItem(Star, 0.3)
end