#advoid taking damage
1 messages · Page 1 of 1 (latest)
hum.Health = hum.MaxHealth
terrible workaround + this is a local script so he would need to send to server
send a remote event that heals for the health lost in the last health change
why not check for if holding key when you try to do damage
^ this too, just add a value when the key is held and if they have it they dont take damage