so i tried to make it so that u could create a private server for exploiters
Script A:
local s, err = nil, nil
s, err = pcall(function()
local place = TPS:ReserveServer(placeId)
TPS:TeleportToPrivateServer(placeId, place, {plr}
MessagingService:PublishAsync(place, {thing = "ExploiterZone})
end)
Script B:
if game.PrivateServerId ~= "" then
MessagingService:SubscribeAsync(game.PrivateServerId, function(data)
if data and data.data["thing"] == "ExploiterZone" then
warn("exploiter zone")
workspace:SetAttribute("ExploiterZone", true)
end
warn("tried again")
end)
warn("tried")
end
it does print "tried", but not "tried again", neither "exploiter zone"
did i fire it too early?