#❓ | QOTD #388

1 messages · Page 1 of 1 (latest)

muted wharf
#

idk infinite food maybe

latent fable
#

beans

jovial silo
#

/kill @e[type=billionaire]

timid shell
#

/kill

restive siren
#

/op <name>

#

/gamemode Creative

void beacon
#

World.france:destroy()

glass sphinx
#

Spawn me a indestructible time mashine and bring back freddie mercury

#

To life

faint mulch
#

/fill England air

spare flame
#

Guess who hit the third tower!

spare flame
restive siren
#

Chat ima go into creative mode, cuz in creative mode im god

restive siren
glass sphinx
#

Homo

muted wharf
#

delete before someone warns u for cannibalism

void beacon
#

Amma go in terrain mode and fill africa with water

glass sphinx
#

Homo sapiens

spare flame
muted wharf
#

good boy

restive siren
#

/give @a Netherite Sword 999999

spare flame
#

Not me

spare flame
muted wharf
glass sphinx
muted wharf
#

don't be oversmart

restive siren
spare flame
spare flame
serene torrent
#

admin abuse

glass sphinx
warped gust
#

I'd make Coin Melting legal

restive siren
#

Ur not special :/

coarse lance
#

Everyone within a 1 mile radius will laugh with me if I laugh at a deformed kid >:]
-# /j please don't take this serious 🙏

glass sphinx
#

Whata helly

warped gust
#

I'd also make the TF2 mercenaries real people

spare flame
glass sphinx
#

The joke is ass

errant windBOT
#

studio** You are now Level 7! **studio

neon breach
warped gust
trail grove
#

"...And that's the story of how I made INFINITE MONEY!"

warped gust
#

womp

faint mulch
restive siren
#

@muted wharf can I have perms to post in Qotd

spare flame
void beacon
#

Local chromosome = Downsydromepeople:waitforchild("chromosome") + 1
Task.wait(5)

Chromosome =- 1

errant windBOT
#

studio** You are now Level 1! **studio

viral orbit
#

:fly, :noclip, :invisible, (and the opposites of course)

restive siren
spare flame
restive siren
spare flame
void beacon
restive siren
#

Local game = discord.client.currentserver

spare flame
warped gust
#

local Teto = FictionalCharacters:FindFirstChild("Kasane_Teto")

Teto.parent = RealPeople

spare flame
restive siren
#

Local currentserver = discord.client:Get(servers.jar, client.servers.jar)

client.server.jar.currentserver:Get(client.currentserver)

viral orbit
restive siren
#

client = discord:GetClientFromServer()

spare flame
restive siren
#

Local discord = C:USERS/USER/Applications/Discord

spare flame
restive siren
spare flame
#

I am literally learning how to script bruh

warped gust
restive siren
spare flame
spare flame
void beacon
#

Yk what
Local Person = game.player.localplayer
Local character = person.character or person.characteradded:wait()
For _ , limb in pairs(Character:getchildren()) do
If limb:isa(part) then
Limb.color = brickcolor.random
End
End

#

Diversity👍

spare flame
#

Without that script

#

So that script does nothing

void beacon
#

Sucks

viral orbit
void beacon
#

Oh well
Local Shadow = game.players:waitforchild("Shadow")
Shadow:destroy()

viral orbit
#

But anyways...

viral orbit
# spare flame Mish

¿Cómo se supone que volveré a la normalidad si no tengo los comandos opuestos?

spare flame
warped gust
spare flame
viral orbit
spare flame
restive siren
#

``
discord.client:Get(net.java, discord.temp)

pcall:function(discord.temp)
pcall(net.java)

for discord and discord.client:Get(discord.server) do
If discord.client and not discord.client:Get(net.java) then

discord:pcall(client)
client:pcall.function(net.java)

else
break
end
end

``

warped gust
void beacon
spare flame
#

But is too long

spare flame
warped gust
void beacon
#

I was Born in mars but i identify as a dev

warped gust
restive siren
#

Guys lemme cook

spare flame
spare flame
void beacon
warped gust
spare flame
void beacon
#

I Just cooked some pork chop someone want some?

restive siren
# spare flame I let you cook

``
local mockup (pseudo-secure)
local entropy = require("os").clock
local vector = {x = 0, y = 1, z = math.pi}

local function handshake(protocol)
local seed = entropy() * (#protocol ^ 2)
return function(key)
return seed * math.sin(#key) / (vector.z or 1)
end
end

local secureChannel = handshake("net.discord::client.alpha")

for i = 1, 3 do
local token = ("thread_%d"):format(i)
local auth = secureChannel(token)
print(("Authenticating [%s] → %.4f"):format(token, auth))
end
``

spare flame
muted wharf
restive siren
void beacon
#

Uhhhh

#

Uhhhhhhh

spare flame
#

Uhhhh

void beacon
#

Huuhhh

restive siren
#

?

void beacon
#

Uh

spare flame
#

Uhhhh may i have some black olives?

void beacon
#

Uhhh

#

Huuuuu - nuh uh

spare flame
spare flame
void beacon
#

NNNNNN-

errant windBOT
#

studio** You are now Level 2! **studio

void beacon
#

NUH UH

muted wharf
void beacon
#

wait that soundsd bad

spare flame
spare flame
void beacon
remote shoal
#

lowk nothing world is fine as it is

void beacon
#

Abracadabra

restive siren
#
local function reduce(tbl, fn, acc)
    for i = 1, #tbl do
        acc = fn(acc, tbl[i], i, tbl) or acc
    end
    return acc
end

local function map(tbl, fn)
    local out = {}
    for i = 1, #tbl do
        out[i] = fn(tbl[i], i, tbl)
    end
    return out
end

local function compose(...)
    local funcs = {...}
    return function(input)
        return reduce(funcs, function(acc, f)
            return f(acc)
        end, input)
    end
end

local function normalize(v)
    local m = math.sqrt(reduce(v, function(sum, x) return sum + x^2 end, 0))
    return map(v, function(x) return x / m end)
end

local function perturb(v, scale)
    return map(v, function(x)
        return x + ((math.random() - 0.5) * 2 * scale)
    end)
end

local pipeline = compose(
    function() return {1, 2, 3, 4, 5} end,
    function(v) return perturb(v, 0.1) end,
    normalize,
    function(v) return reduce(v, function(sum, x) return sum + x end, 0) end
)

print(("[result] => %.6f"):format(pipeline()))
errant windBOT
#

studio** You are now Level 8! **studio

restive siren
tribal tundra
#

Pay up, i want my super credits

tribal tundra
#

You can’t add rules

serene torrent
#

he has to pay chatgpt since they solved it..

hollow ravine
#

i will be a mean person to a random place that sells pizza

languid stratus
#

:ff me :god me :noclip me :nuke all

jagged ravine
#

me = Earth.Brainrot:Clone()
me.type = "Tung Tung Tung Cyclone"
me.Parent = Earth.Humans
Earth.Brainrot:Destroy()

tired umbra
#
while true do Instance.new("Part") end
gleaming sandal
#

I’d become a villain 😈

full bramble
#
script.Parent:FindFirstChild("Humanoid").Health = 0
languid stratus
tired umbra
main lance
#

:nuke

languid stratus
tired umbra
#

as long as i dont use it maliciously im fine

heady notch
#

i would prob js do smth crazy like flying or killing someone

faint mulch
#

Imma be the main villain

jagged ravine
#
while true do
me = Earth.Brainrot:Clone()
me.type = "Tung Tung Tung Cyclone"
me.Parent = Earth.Humans
Earth.Brainrot:Destroy()
end
jagged ravine
jovial silo
jagged ravine
viral orbit
spare flame
#

But youre american in that case

#

Good night

gleaming smelt
#

/kill all

deft spire
#

?god me
?fly me
?give me gun

tribal vortex
#

/spawn 100 minecraft:ender_dragon

manic sand
#

;fly

go to the nearest tree

/e laugh

thin plover
#

/ban all

restive siren
restive siren
tired umbra
restive siren
#
while true do 
Instance.new("Part")
task.wait(0.5)
end

restive siren
tired umbra
languid stratus
atomic cedar
#

+10000000000000000000000000000000000000000 aura

fallow portal
fallow portal
#

we send messages at exact same time

#

when no messages sent for 2 hrs

#

💀

dense talon
#

bruu

fallow portal
# dense talon bruu

bro im playing ur game submersible
why am i being graped by a bunch of eyes

dense talon
fallow portal
#

i jst dont understand what to do 😭

dense talon
#

I couldnt think of a fun gameplay loop other than plug the holes

fallow portal
#

😭

#

fire loop bro

dense talon
#

Go down and plug the holes

fallow portal
#

oh

#

i didnt see the key

#

icl

dense talon
#

Made for people who were previously spoonfed instructions

#

So yeah

dense talon
#

To get back into your room find the code under the mat in front of the door

#

btw @fallow portal if you have a good idea for the game that will keep players occupied, i might make something from it. You can dm if you want me to steal your ideas (ill put you in the main menu credits screen)

fallow portal
#

lmao

#

sure

dense talon
#

but other than that game is dead
Check out untangle i actually finished it. Very simple, untangle the segments

fallow portal
#

Dms bro

finite finch
#

i would

#

idk

#

never had that much power

ruby mantle
#

--WORLD CLIENT
local GetHuman = world.human.localhuman
local GetBody = GetHuman.Body
local WorldServer = World.WorldStorage:WaitForChild("worldserver")

GetBody.ActionStarted:connect(function()
if GetBody.Action == Enum.Action.FingerSnap then
WorldServer:FireServer("TACCOS")
wait(1)
end
end)

--WORLD SERVER
local GetTaccos = World.WorldStorage:FindFirstChild("Taccos")
local WorldServer = World.WorldStorage:WaitForChild("worldserver")

WorldServer.OnServerEvent:connect(function(Human, Item)
local item = World.WorldStorage:FindFirstChild(Item)
if item then
item:Clone().Parent = Human.Backpack
end
end)

lunar bane
#

/e spawn 500 gold cans of beans

dawn mural
#

/time rewind 1940 and
/infinity money
/unlock God abilities

jagged ravine
latent fable
#

beans