#any idea for the method to use on making water running feature
1 messages · Page 1 of 1 (latest)
Either enable collisions on the water parts or make an invisible anchored part track the player's X and Z position just under the water surface
1 messages · Page 1 of 1 (latest)
water running feature refers to allowing the player to walk on by default non-collidable "water" parts when the character moves faster than the set threshold.
Either enable collisions on the water parts or make an invisible anchored part track the player's X and Z position just under the water surface