#Some problems with animations on ViewportFrames
1 messages · Page 1 of 1 (latest)
i'd say try local Animation = Humanoid:FindFirstChild("your animation name")
then AnimationPlayer = humanoid.animator:loadanimation(Animation)
try that
AnimationPlayer:Play()
sry if that's confusing i can try to rewrite some stuff for u
ok here look ,local script
local viewPort = script.parent.ViewportFrame
local Player = game.Players.LocalPlayer.Character
local Humanoid = Player:WaitForChild("Humanoid")
local AnimationPlayer = Humanoid.Animatior:LoadAnimation(Animation)
local Animation = Humanoid:FindFirstChild("change this to your animation name")
local CuRuBuuu2 = viewPort.World.CuRuBuuu2
AnimationPlayer.Looped = true
AnimationPlayer:Play()
there. try that
i believe humanoid:loadnaimation() is no longer in use, so use humanoid.animator:loadanimation
if it doesn't work the exact script then mess with it a bit
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