#Just a question about exploiting.
1 messages · Page 1 of 1 (latest)
you could test this by testing an switching between client and server in studio btw
and no i dont think they can change the value
usually things are replicated only from server to client
unless network ownership is set to client
but that only affects physics
if you saved coins as an int value on the player its fine aslong as you never save that value from the server.
leaderstats is a folder in the player that has their coins gems whatever you want
they can change that using malicious scripts
but aslong as when you read or write their data you get it from your database then its fine
#never trust the client for information
alr thanks