#deathscreen/sound not working
1 messages · Page 1 of 1 (latest)
because you only check once if player dies
do you know how to check more than once?
** You are now Level 1! **
like if im will do that id make like this
local SoundPlayed = false
while task.wait(0.1) do
if hum.Health == 0 and SoundPlayed == false then
ahh.Play()
SoundPlayed = true
task.wait(5)
SoundPlayed = false
end
end
Thank you!!
yeah you dont need a loop for that
why even put a task.wait(5)
I dont know that event exist mb
i literally google before answer and not found