#Should i use module scripts or bindable events for handling explosions?
1 messages · Page 1 of 1 (latest)
This is not very helpful to my understanding of coding
What you said makes no sense
Make it clear
How is it not clear bruh
I forgot to replace the "and" with a "but"
** You are now Level 1! **
Why are you rage baiting in a support forum
im not
you said it like a fucking idiot i think
lmao
You clearly know english @craggy pendant
but you just fucked up so many times that im so confused
Asked for help got rage bait
im so confused
whats the other option
This peaks
???
Hes not ragebaiting
its geniuenly confusing
EVEN PLVCZ DIDNT UNDERSTAND
Its very clear isnt it bro
I mean i think i get your question of what would be more optimized when making explosions
Hold on let me word it in a different way
but you siad "what would be more optimized"
fr
and then
"im split"
meaning that there should be two options with it
but theres only one
??
Which method of creating explosions is more optimized
- bindable events
- module scripts
Although for me, i handle explosions solely only on the server,
module scripts
module def
js put the module to server storage
and access it on server
ofc
BindableEvents is kindof limited than Modules
Modules can be expanded whilist Bindable.. ehh not so much in my opinion and in my expierence so far
ppl got so aware of "ragebait" on social media that they got delusional
and think everyone is trynna fool them
The options were said in the title tho
Ngl without the title it sounds mad confusing
Anyways for vfx u should probably go with modules since bindables will just require unnecessary steps.
Bindable events are used to send data from one script to another and modules are reusable functions (that also accept data).
Handle explosion stats so like damage and n stuff on the server but handle visual stuff on the client if its like a high quality explosion if its like a simple one then it probs not worth the effort of setting up a remote event and telling the client what the explosions looks like blah blah....
He could use a single remote for all vfx
So setting it up will be worth it in the long run
yea you should def do it if its along term project but if its a small one then its not worth the effort