how do i make it that tools doesn't disappear on leave/reset? Devforum says to use UnequipTools() but it doesn't work....
(this code is not a full code)
game.Players.PlayerRemoving:Connect(function(player: Player)
save(player)
if playerdata[player] then
table.clear(playerdata[player])
end
player.CharacterRemoving:Connect(function(char)
char:FindFirstChildOfClass("Humanoid"):UnequipTools()
end)
playerdata[player] = nil
end)
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