#Motor6d still doesnt work:

1 messages · Page 1 of 1 (latest)

undone viper
#

Local: ```
local tool = script.Parent
local plr = game.Players.LocalPlayer
local character = plr.Character

local motorEvent = game.ReplicatedStorage["MOTOR6d EVENTS"].DaggerEvent

local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://86241311723990"
local animTrack = character.Humanoid.Animator:LoadAnimation(anim)
animTrack.Looped = true
animTrack.Priority = Enum.AnimationPriority.Action3

tool.Equipped:Connect(function()
motorEvent:FireServer()

animTrack:Play()

end)
tool.Unequipped:Connect(function()

animTrack:Stop()

end)