I want to create a pogo stick jumping game with a charging jump mechanic, theres like a bar that fills up the more you keep space pressed and the more the bar fills up the higher you jump. I have problems with making the player spawn correctly on the pogo stick when he enters the game, i want to make his hands be on the handlebars just like in real life but idk how to do that, please help me
#Pogo stick
1 messages · Page 1 of 1 (latest)
Animations?Just make an animation for the player staying idle on the pogo stick, one for charging(If he releases earlier, the animation will stop there), one for holding the max charge(this one is only needed if you want the players to let them hold it even when it’s fully charged) and finally one animation for jumping and one for landing(optional)
Suggestion: use blender