it looks fine on shooter's point of view but to everyone else they would see 1 brick getting shot then after like a 0.1 second interval delay another brick would follow
#The BRICK is shooting TWICE on EVERYONE except the shooter's P O V
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Check whats happening on the serverside
are you making multiple hitboxes, if so they both may be collding
nah its just that one brick
it acts as the hitbox too
so are u using .touched
raycasting
but uh
what would that have to do with the see 1 brick getting shot then after like a 0.1 second interval delay another brick would follow
oh so you send a long raycast and delay it so that when it hits it does smth
hmm
make sure you send 1 raycast if not use a dictionary
yeah its 1 raycast
use print statements to debug
everything works
its just
the pov delay-
im cooked