#The BRICK is shooting TWICE on EVERYONE except the shooter's P O V

1 messages · Page 1 of 1 (latest)

gilded merlin
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https://imgur.com/tscSuqH

it looks fine on shooter's point of view but to everyone else they would see 1 brick getting shot then after like a 0.1 second interval delay another brick would follow

pearl token
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Check whats happening on the serverside

spare quarry
gilded merlin
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it acts as the hitbox too

spare quarry
gilded merlin
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but uh

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what would that have to do with the see 1 brick getting shot then after like a 0.1 second interval delay another brick would follow

spare quarry
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oh so you send a long raycast and delay it so that when it hits it does smth

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hmm

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make sure you send 1 raycast if not use a dictionary

gilded merlin
spare quarry
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use print statements to debug

gilded merlin
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its just

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the pov delay-

spare quarry
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oh

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i didnt understand huh

gilded merlin
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im cooked