#Need help from an advanced scripter
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The problem is that i need to maintain an tweeninfo secure from exploiters, but the tweeninfo must be changable from the server and only happen in the client
Well tween info is... let's be honest, basically useless information for exploiters. It just tween behaviour, I cannot think of any way tween info can be used to exploit, unless you use it as a cooldown for something. Which would be weird
This is an overly specific question for something that doesn't really make sense. What are you actually trying to do here, what is the overarching goal? There is probably a better way to do it.
-# also not to be that person who sends another link complaining about how you asked your question wrong, but this is probably a case of the XY problem
The system im doing its like the minigame on dig,i use the tween to move the bar up and down, the player needs to click when the bar passes on top of a green area
so the manipulating the tween would be useful for the exploiter
There isn't a way to stop an exploiter from abusing that
Its a timing problem, they could just trigger a click when the bar is in the right spot
I would try and implement some sanity checks on the server, for example, detect if the point they click at is always identical
I wouldn't ban/kick just off that, since someone could just be really skilled, but it can provide you with another metric for if the player is suspicious
There is the problem, the green area moves to a random spot inside of an bigger area everytime you click on the right time
i think i just gonna change the minigame
And an exploiter could read the position of the green thing and trigger a click at the perfect time
I think so
cuz the newpos calculations are in the client
and the insidearea thing too
Yes or they could literally read the position of the UI thats on the screen
Even if you do all the logic on the server, you still have to show the client the positions of the bar and the green thing.
two things that they could do, mess with the calculation to make the green area dont teleport and change the tween speed to 0 when the bar passes on top of the green area