#AssemblyLinearVelocity problem
1 messages · Page 1 of 1 (latest)
those who know custom replication: 💀
help
I caught u tavior
btw isnt that kinda exploitable
thats just the nature of network,server will be pretty delayed when handling physics, while client will only appear smoother for themselves
so unless you do some replications, probally having all clients to handle the part on their sides,while the server do sanity checks?
you might be worried about the inaccuracy between each clients, so theres the getservertimenow() method that allows you to check for latency on client, and tune your parts physic accordingly on said client