#Motor6d anim not working

1 messages · Page 1 of 1 (latest)

ornate night
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local tool = script.Parent
local handle = tool:WaitForChild("Handle")

local player = script.Parent.Parent.Parent
print(player)
local char = player.Character
local humanoid = char:WaitForChild("Humanoid")

tool.Equipped:Connect(function()
local motor = Instance.new("Motor6D")
motor.Part0 = char:WaitForChild("Right Arm")
motor.Part1 = handle
motor.Parent = char:WaitForChild("Right Arm")

local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://128099317573148"
local track  = humanoid.Animator:LoadAnimation(anim)
track:Play()

end)

uncut ledgeBOT
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studio** You are now Level 9! **studio

ornate night
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The arm is stiff, animation plays regardless

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but when holding the tool

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it doesn't play

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only when let go of tool

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Fixed using priority, but motor6d joint isnt animating

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PLS someone help

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ive been doing motor6d things for days

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but cant solve

smoky bough
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This is not a solution, but roblox's automatic handling of the Handle part in tools could be doing something about it