#how to make everyone rejoin?
1 messages · Page 1 of 1 (latest)
heres my script but it just rejoins the game, i need it to get to the new server
local PlaceID = 103645623839864
local ServerID = game.JobId
local TPS = game:GetService("TeleportService")
for _, player in ipairs(game.Players:GetPlayers()) do
-- Ensure the player is not the one executing the teleport
if player ~= game.Players.LocalPlayer then
TPS:TeleportToPlaceInstance(PlaceID, ServerID, player)
end
end
I spent a while trying to perfect a system like this. I don't think its worth it. You either end up teleporting players between old servers forever or needing to teleport them to a waiting place for a couple minutes until all the old servers shut down
Roblox's "Shut Down All Servers" button does a plenty good job
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