#why torso locks and dont plays the animation when tool is equipped
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
heres the script for the tool
local char = plr.Character or plr.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local tool = script.Parent
local idle = hum.Animator:LoadAnimation(tool.Hold)
tool.Equipped:Connect(function()
idle:Play()
end)
tool.Unequipped:Connect(function()
idle:Stop()
end)
the tool animation?
Ye
like lower or higher?
Higher