#so if im making a non-humanoid character how do i handle movement?
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not sure if its possible to make a "non-humanoid character"
unless theres actually a player and a player model in game
but have the camera subject as the character
unless your planning to ahve animations on it
then its impossible
without have to script in the animations yourself
animations always need a "humanoid" and a "animator"
so
you can set the network owner of parts to make a client replicate them to the server
if it's physics
wowza howza