For the first script the Rng[3] value is Color3.fromRGB(202, 202, 202)
GetSpawnPartEvent.OnServerInvoke = function(player)
print("Server Invoked for SpawnPartEvent")
local Rng = RngClient.SelectRandom(player)
local Color = Rng[3]
return Color
end```
```lua
local Data = GetSpawnPartEvent:InvokeServer(Player)
if Data then
local part = Instance.new("Part")
part.Color = Data[1]```