#Pet following system

1 messages · Page 1 of 1 (latest)

rustic gyro
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So basically, a pet following system is simple, but is there any way of making it so that from the server its smooth, but it runs from the client, i've tried many ways such as align position, using setnetworkOwner(player) but since my primary is anchored i cant make it run nice

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Also i didnt wanna make it from the server because it just doesnt look smooth

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And if i make it within the client, then i'd be forced to replicate it from the server if i want players to see the "pets"

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Of course i'm using CFrame:Lerp

rustic gyro
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For example, this and everyone can see it, i mean the way that the pets are following is just smooth and stuff