#who can add strings filter

1 messages · Page 1 of 1 (latest)

dire bay
#

who can add strings filter?

local SendMessage = game.ReplicatedStorage:WaitForChild("SendMessage")
local interval = 5
local intervals = {}

SendMessage.OnServerEvent:Connect(function(player, messagecontent)
    local time = os.time()
    if intervals[player.UserId] then
        if time - intervals[player.UserId] < interval then
            return
        end
    end
    intervals[player.UserId] = time
    SendMessage:FireAllClients(player, messagecontent)
end)
pulsar shuttle
dire bay
#

Alr solved