#Why does how this function activates make the code work or not work?

1 messages · Page 1 of 1 (latest)

blazing gorge
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when I change the function the code does not work (it prints back "1" everytime instead of an increase +1 increase in numbers like it does with the GetPropertyChangedsignal function call thing following NOT important (im tryin to change it to the PlayerRemoving becuase the DataSave gets overwhelmed by all the requests to set new data every time someone changes the Text)

slate spear
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playerremoving doesn't get raised properly in studio, and occasionally in live servers. you need game:bindtoclose

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its related to server shutting down before the last player is removed

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so the remove event doesnt actually get raised

bright vessel
slate spear
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should always have both ;o

neon radish
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player removing works for me on studio