#Animation with custom rig with bones wont play.

1 messages · Page 1 of 1 (latest)

ancient current
#

so im making a psx inspired game and i dowloaded a rigged psx style startercharacter with bones. I Made the walking animation and published it but it wont play in game. any ideas?

#
local Character = script.Parent
local humanoid = Character:WaitForChild("Humanoid")

local WalkAnim  = script:WaitForChild("Walk")
local WalkAnimTrack = humanoid.Animator:LoadAnimation(WalkAnim)

humanoid.Running:Connect(function(speed)
    if speed > 0 then
        print("humanoid is running")
if not WalkAnimTrack.IsPlaying then
    WalkAnimTrack:Play()
end
    else
        if WalkAnimTrack.IsPlaying then
            WalkAnimTrack:Stop()
        end
    end
end)

hardy cradle
#

Choose between AnimationController or Humanoid first, do not put both into your character

ancient current