#Animation with custom rig with bones wont play.
1 messages · Page 1 of 1 (latest)
local Character = script.Parent
local humanoid = Character:WaitForChild("Humanoid")
local WalkAnim = script:WaitForChild("Walk")
local WalkAnimTrack = humanoid.Animator:LoadAnimation(WalkAnim)
humanoid.Running:Connect(function(speed)
if speed > 0 then
print("humanoid is running")
if not WalkAnimTrack.IsPlaying then
WalkAnimTrack:Play()
end
else
if WalkAnimTrack.IsPlaying then
WalkAnimTrack:Stop()
end
end
end)
Choose between AnimationController or Humanoid first, do not put both into your character
oh, thank u very much i removed animationcontroller and it worked, didnt know what that was lol