#How would I start with making an Interactive Tutorial

1 messages · Page 1 of 1 (latest)

zenith glade
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I want to have an Interactive tutorial that requires you to Craft a specific thing, break something, and Get a certain upgrade to teach the basics, how would I do that? I have a script set up that detects if someone has joined before via badges, to only show it before you finish the tutorial. But I have no idea how to go about actually making it

south elmBOT
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studio** You are now Level 2! **studio

winged palm
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You can use bindable or remote events for that. Whenever the player did something that the tutorial told you to, fire the event so that the tutorial could update

zenith glade
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Never used bindable or remote events so ig i should go learn those, ty

winged palm
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Yeah I think using bindables and/or remotes are the best way for that since you can make something happens when something happens. In this case, make the tutorial move on once you do the crafting or whatever the tutorial say. Though, if you want you can use remote functions and bindable functions too but I don't think it's necessary

zenith glade
winged palm
zenith glade