#3d profile
1 messages · Page 1 of 1 (latest)
itll be resource intensive theres two ways
- constantly cloning the player into a viewport frame & making the camera's rotation aligned with the players head
- any change done to the rotation/position of a part would trigger a event causing it to be updated on the viewport (will be harder to script)
How do I do that i'm really new to scripting because i'm mostly doing animations
praying for you

you got any vids for it?