Im making a simple obby game, and I have an invis non-collidable part below a gap. the purpose is to teleport the player from the point where he touches the invis part to another specified part. it works and all but I wanna add a clientsided sound that plays whenever that invis part is touched, and that sound has to be mono and isnt dependent on location so it doesnt mess up on the teleport.
#Trouble making sound queue
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you already got a script in that part right?
yep
you can make it send a remote event to the player from the same serverscript and a localscript inside the player plays a sound id when the remote event is fired by the server
could you help me make it? i have absolutely no knowledge in coding and i need help.
ill try coding with what you gave me and let you see my mistakes
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i could give you a simple localscript for it but that would take the learning part out of it