#Trouble making sound queue

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gaunt sky
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Im making a simple obby game, and I have an invis non-collidable part below a gap. the purpose is to teleport the player from the point where he touches the invis part to another specified part. it works and all but I wanna add a clientsided sound that plays whenever that invis part is touched, and that sound has to be mono and isnt dependent on location so it doesnt mess up on the teleport.

north wave
north wave
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you can make it send a remote event to the player from the same serverscript and a localscript inside the player plays a sound id when the remote event is fired by the server

gaunt sky
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could you help me make it? i have absolutely no knowledge in coding and i need help.

north wave
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idk how i could help you tho

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learning is a part in scripting

gaunt sky
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ill try coding with what you gave me and let you see my mistakes

regal forumBOT
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north wave