#can't display a chat bubble on a object for everyone to see

1 messages · Page 1 of 1 (latest)

visual shuttle
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I want to make a chat bubble on a radio that everyone will be able to see, but for some reason I can't find any way to make it appear to everyone, I know this is possible because of a game but for some reason I can't make it work, I tried in many ways to do but it didn't work, this the newest script I made to try to make it display to everyone but it only displays to the local player.

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I really want to know how to make it appear to everyone

exotic gulch
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local TextChatService = game:GetService("TextChatService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local Head = character:WaitForChild("Head")

local tool = script.Parent

tool.Activated:Connect(function()
    TextChatService:DisplayBubble(Head, "test")
end)

try to use my script that i just made

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you dont need to checking if the handle exist of a basepart

magic quarry
visual shuttle
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still only appears for only that client

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I want it to appear for all client

magic quarry
exotic gulch
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yeah

visual shuttle
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I think I found a solution I'm gonna try that out

exotic gulch
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use remote event

visual shuttle
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I have already tried to use it

exotic gulch
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does it work?

visual shuttle
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nope

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let me send that version of the script

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left local script

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right server script

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forget about the name change and the textsource child.cansend = true

regal barnBOT
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studio** You are now Level 6! **studio

exotic gulch
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just use 1 remote event for display the bubble chat

magic quarry
visual shuttle
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I see

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let me try that

visual shuttle
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do you have an idea why?

regal barnBOT
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studio** You are now Level 11! **studio

magic quarry
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you need do it at onclientevent

visual shuttle
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Wdym?

magic quarry
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Hold on let me script this for you.

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I think I might have found the issue

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You need add a humanoid to the object

visual shuttle
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a humanoid?

magic quarry
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yes

visual shuttle
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also right now I discovered the problem with my new script

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the part where tcservice:OnBubbleAdded

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the message doesn't get transfered

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and is thus nil

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bruh

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for some reason the message turns nil if I give the message

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then when I give the text

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the event for all clients, the text becomes nil