im making a script that lets a player click on a unit to move it to a location, however, i cant find a way to do this while 1. making sure the unit doesnt fly up (game is top down so clicking where the unit is currently makes it go up) and 2. making movement exclusive to the unit (idek how but i am moving the baseplate when i click prob cus there's no check but idek how to add a check) screenshots are of the local code and serverside code
#help with movement script
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just realized i have player variable twice in there
oh wait
nvm then
hmm i have an idea
boom fixed it
if anyone is curious i added this function
local function getInfantryModel(part)
local model = part:FindFirstAncestorOfClass("Model")
if model and model.Name == "Infantry" then
return model.PrimaryPart or model:FindFirstChildWhichIsA("BasePart")
end
return nil
end
and then used it to check if the part is the infantry unit