local Running = game.ReplicatedStorage.RunningEvent
local stop = game.ReplicatedStorage.stopRunning
local AccelerateSound = script.Parent["Chigiri Accelerate"]
local running = false
Running.OnServerEvent:Connect(function(plr)
game.Workspace:WaitForChild(plr.Name)
local player = game.Workspace:FindFirstChild(plr.Name)
local hum = player:WaitForChild("Humanoid")
if running == false then
running = true
while running do
wait(0.1)
hum.WalkSpeed = hum.WalkSpeed + 35
wait(3)
AccelerateSound:Play()
print("stage increased")
end
end
end)
stop.OnServerEvent:Connect(function(plr)
game.Workspace:WaitForChild(plr.Name)
local player = game.Workspace:FindFirstChild(plr.Name)
local hum = player:WaitForChild("Humanoid")
running = false
hum.WalkSpeed = 16
end)