#does anyone know how to make a room system?

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shrewd quiver
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I wana know the most efficent way to make a "room" system (think blocktales where instead of everything being one giant map you switch from one room to another) so i can keep track of which rooms lead where without bloating my code. Is there a good tutorial for this?

woven basin
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what you mean with room

orchid canyon
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there's no built-in graph data structure, so you'll need to make one yourself or use an open-source one