#how do i fix aimpart fps game
1 messages · Page 1 of 1 (latest)
isn't that what you'd want? show recording of the issue
the problem is that the viewmodel also moves with it
lol if the gun is attached to the camera then the gun needs to move, not the camera lol
or both
ohh thank u brother
wait how though
what would i tween
cuz rn every renderstepped im putting the viewmodel = camera.cframe
idk i didnt make your viewmodel stuff, did you? 
let me explain it
i dont need an explanation
o
you either made it or you didn't, with or without help from tutorials/ai
i used a tutorial but i understand everything i just am confused because i have no experience with aiming
every renderstepped im putting the viewmodel.cframe = camera.cframe
so that would obviously need to change
if i stop this the tween plays nicely but then the camera isnt updated to the character
so write your code for both
if isaiming then cframe = different slightly offset from camera.cframe?
what would i make the camera? since its .scriptable and not .custom do i just set the cframe to the head or something
idk what you want to 'do i just', you can do whatever you want, i'm not your dad
ok i was js asking ti that works
there's hundreds if not thousands, if not infinite ways to do pretty much anything. up to you to choose how you want to do it